collide_circle_poly
Return true/false after testing collision between a circle and a polygon
collide_circle_poly(
cx,
cy,
r,
points,
interior
)
Return true/false after testing collision between a circle and a polygon
Syntaxe
var contact = collide_circle_poly( cx=10,cy=10,r=100, points=[ ... ] )
Arguments
| Name | Type | Required | Default | Description |
|---|---|---|---|---|
cx | yes | - | center x of circle | |
cy | yes | - | center y of circle | |
r | yes | - | radius of circle | |
points | yes | - | list of points [x1,y1,x2,y2...] | |
interior | yes | - | check if circle center inside polygon counts as collision |