star
Draw a star (or return points)
star(
x,
y,
r1,
r2,
branch,
[rotation=0],
[draw=true],
[stroke=#000000],
[fill=#FFFFFF],
[weight=1.00]
) -> NULL || List of points
Draw a star (or return points)
Syntaxe
@todo
Arguments
| Name | Type | Required | Default | Description |
|---|---|---|---|---|
x | yes | - | Center x | |
y | yes | - | Center y | |
r1 | yes | - | external radius | |
r2 | yes | - | internal radius | |
branch | yes | - | number of branches | |
rotation | - | 0 | rotation | |
draw | - | true | If false, return a list of points, and don't draw (stroke, fill & weight are ignored) | |
stroke | - | #000000 | Stroke color | |
fill | - | #FFFFFF | Fill color | |
weight | - | 1.00 | Stroke weight (thickness) |
Full example
var cols = 4;
var spacing = 150;
var r = 70;
var startside = 10;
canvas(width=(spacing*cols+r), height=(spacing*cols+r), background="#2E2E2E");
var s = star(x=10, y=-50, r1=100, r2=75, branch=8, rotation=0, draw=false);
// console(s);
for (var i = startside; i >= 3; i--) {
var col = (startside - i) % cols;
var row = floor((startside - i) / cols);
var x = col * spacing + r*1.5;
var y = row * spacing + r*1.5;
star(x=x, y=y, r1=r, r2=25, branch=i, rotation=0, stroke="#000000", fill="#FFA000", weight=4);
}
// star_rounded(x=200, y=200, r1=100, r2=100, branch=6, rotation=0, stroke="#000000", fill="#90CAF9", weight=4, round1=1, round2="Quadratic");
var r2 = r ;
var rot = 0 ;
for (var i = startside; i >= 3; i--) {
var col = (startside - i) % cols;
var row = floor((startside - i) / cols);
var x = col * spacing + r*1.5;
var y = row * spacing + r*1.5 + height()/2;
star(x=x, y=y, r1=r, r2=r2, branch=6, rotation=rot, stroke="#000000", fill="#90CAF9", weight=4);
// stop();
r2 -= 8 ;
rot += 0.15;
}
save(whoami(png=true));
